A Better Autoclicker

Woodpecker

Set the rhythm, define the boundaries, and let the run finish on your terms. Woodpecker keeps precise input automation compact, visible, and easy to stop.

Tiny footprint No external accounts
Woodpecker Settings panel
Woodpecker Clicker panel
ClickerSequencesSafety zones Process rulesPresetsSteam Cloud SavesSteam AchievementsCookie AutomationTiny Footprint Features
Woodpecker in motionMuted / loop
01 / Timing

Choose rate or exact delay.

Duty, jitter, double-click, and bounded runs stay optional until needed.

02 / Sequences

Turn screen points into a path.

Pick one point or many and keep the selection visible while editing.

03 / Safety

Define where a run is allowed.

Corners, edges, stop zones, task switching, and foreground process rules.

04 / Presets

Return to a known configuration.

Save the complete run and carry it through Steam Cloud.

One surface, three modes
Woodpecker Clicker panel showing cadence, mouse input, timing variation, and run limitsWoodpecker Settings panel showing hotkeys, corner guards, edge guards, and presetsWoodpecker Cookie mode showing browser connection, commands, buildings, and saves
Woodpecker Native Windows automation
Clicker

Set the rhythm. Pick the button. Start.

Choose rate or delay, shape the press, add controlled variation, and stop by click count, time, or the global hotkey.

Settings

Put the controls where you need them.

Keep Woodpecker above another window, tune opacity, define exact shortcuts, protect screen boundaries, and save complete presets.

Cookies

Long browser runs, handled locally.

Cookie mode keeps building controls, saves, ascension state, and the smart buyer in a separate local workspace with its own visual language.

Safety is part of the run

Stop conditions belong beside start conditions

01Global hotkey

Start or stop from another window without returning to Woodpecker.

02Screen boundaries

Independent corner and edge guards, plus a custom drawn stop zone.

03Foreground context

Pause or stop on task switching and configured process rules.

04Bounded runs

Finish after an exact click count or elapsed time.

Native where timing matters

You get unmatched timings

GPUI renders configuration and telemetry. A native x64 assembly engine owns the timing path. With the timing path this close to the metal, clicks remain precise without turning the interface into the clock.

Read how the engine is divided
Resource profileReference Steam build
01 / Working memory ~25 MB

Compact native process footprint

02 / Processor 0–0.1%

Typical observed CPU use

03 / High-frequency input1000+ CPS

Caution Use at your own risk. Target software and Windows may not safely process extreme input rates.

Actual resource use varies by system, active mode, and workload.
Coming to Steam

Wishlist now on Steam

Cloud-synced settings and presets, achievements, and a promise of a better software.

Steam Cloud 10 achievements Reliable
Wishlist on Steam